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GTA 6 — 7 things we want to see and 3 things we don't

Eight years after the launch of GTA five, Rockstar has finally confirmed that GTA 6 is in active development. Information technology's hardly a sizeable revelation — a follow-upward to i of the virtually commercially successful and critically acclaimed games of all time was an inevitability — but it's still huge news.

Unfortunately, we don't wait to be playing GTA six any time presently: rumors have been swirling for months that the next entry in the hugely popular Grand Theft Auto series won't launch until 2025. Having to wait another iii years for the side by side entry in the legendary series would be hard to swallow, simply to assistance pass the fourth dimension we've begun formulating our wish list of exactly what nosotros want to see from GTA half dozen.

Subsequently all, it's been nearly 8 years since GTA 5 launched on the PS3 and Xbox 360. While the game has held upwardly remarkably well — information technology'southward even beingness re-released for the PS5 and Xbox Serial X this March — there are definitely several areas where the sequel can ameliorate.

Nosotros might not get our easily on GTA six as shortly as we'd like, but here are a few features nosotros promise to run into when that day does finally arrive, plus a few things we'd rather didn't make the cut.

Want: Return to Vice City

GTA Vice City

(Image credit: Rockstar)

GTA 6's setting is the slice of information that many fans are most eager to learn. If some cyberspace sleuthing is correct, the 6th mainline GTA will see the series return to Vice Urban center.

Rockstar's take on Miami was first featured in 2002'due south GTA: Vice City and would make an ideal location for the next entry in the franchise. Considering both Liberty City (from GTA 3) and San Andreas (from GTA: San Andreas) take been given the Hard disk drive makeover in the terminal 2 GTA games respectively, Vice City is surely side by side in line.

While the original Vice City game was prepare in the 1980s, we look GTA half-dozen to get the modern-twenty-four hour period treatment. That'southward OK, though, as there'southward still plenty that the development team at Rockstar could do with the setting in the nowadays.

Actually, a Twitter user, who claims to be an insider, believes that GTA 6 will be titled GTA Vice. If truthful, Rockstar may choose to stylize the V and the I to indicate the roman numeral for the number 6.

Want: More interior locations

If in that location's one area that GTA 5 is a real letdown information technology's the number of interior locations offered. At that place are very few buildings you lot can actually enter, and several of the few included are but accessible via a specific story mission.

Being able to visit a diversity of interior locations allows you to feel similar you're playing in a lived-in city, whereas in GTA 5 you spend nigh all of your fourth dimension on the streets walking or driving past buildings that you tin can't really interact with.

Even 2007's GTA 4 had far more interior locations than GTA five, so this is an area that GTA 6 could really ameliorate upon.

Want: A single protagonist

GTA V

(Paradigm credit: Rockstar Games)

GTA 5 took a bold step for the franchise and experimented with three playable protagonists in the single-player way.

This did allow for some interesting storytelling moments, and Franklin, Michael and Trevor will ever have a special place in our hearts, but we promise the series returns to a more traditional unmarried-protagonist setup for GTA six.

Red Dead Redemption 2 proved that when Rockstar actually focuses on a single playable character they can craft more engaging stories that feel deeply personal. Nosotros want to come across that approach replicated in GTA half dozen.

Plus, why non make the protagonist female this time? The franchise has never had a playable female character in single-player mode; it's about time that inverse.

Want: A better police organisation

GTA 5 - police system

(Image credit: Rockstar)

The wanted system in GTA 5 is pretty frustrating. You can commit a crime on a decorated metropolis street or in the middle of the wilderness and inside moments you'll be surrounded by dozens of armed officers.

Nosotros'd similar to see GTA six create a more realistic system. Maybe if you lot commit a crime and there are no witnesses, the cops don't show upwards at all. Whereas if yous perform an illegal action while surrounded by people, the cops will announced much faster.

The game could likewise take a leafage out of Mafia iii'south book, where the police force were slower to respond in more rundown areas of the map.

Want: Proper side missions

screenshot from GTA 5

(Image credit: Rockstar)

The Yard Theft Auto series has never actually had traditional side missions. Near games in the serial offer a range of enjoyable optional activities, from bowling with friends to illegal street races, only in GTA six we'd beloved to encounter some fully fleshed-out non-mandatory missions.

GTA 5 did improve things in this area with its "Strangers and Freaks" encounters, but many of these were just brusque vignettes or an excuse to shoehorn in tedious collectible hunts. In GTA vi we want to see side missions with the same care, attention and laser-sharp writing as the main story stuff.

In fact, these side quests could even let you play as dissimilar characters, mayhap with optional missions that intertwine with the main narrative in the same mode as GTA 4's single-player DLC chapters did.

Want: Environmental destruction

A rumor that has recently been doing the rounds suggests that GTA half dozen will have an "ever-changing" map that will exist tweaked constantly by Rockstar, but nosotros want to accept things a step farther.

Let us cause our own mayhem and destruction. Patently, it's unlikely that Rockstar could make the unabridged urban center fully destructible, but even having specific locations that can be destroyed would exist a great improver.

Of all the wants on this list, this is probably the least realistic, but nosotros can dream.

Want: Stronger vehicle customization

GTA 5 screenshot

(Paradigm credit: Rockstar)

GTA 5 offers plenty of customization options, only almost of them are pretty surface-level. Sure you can change the pigment chore of your favorite vehicle, but in GTA 6 we want Rockstar to really step things up.

Permit u.s.a. make highly customized vehicle skins as in Forza Horizon 5. The latest installment in Microsoft's sandbox racing series allows players to blueprint unique vehicle liveries that can be shared online. Players have replicated everything from Scooby Doo'due south Mystery Machine van to the iconic Ecto-1 from Ghostbusters.

We desire to encounter GTA 6 offering a similar level of vehicle customization depth. Don't just permit us choose between various shades of blue, let united states make highly personalized vehicle skins that we tin can bear witness off to our friends and rivals online.

Don't want: Science fiction elements

GTA 5 - Oppressor Mk II

(Prototype credit: Rockstar)

As GTA Online has grown in popularity, Rockstar has started to throw more wacky ideas at the wall.

While the Tron-inspired Deadline mode was pretty fun, the inclusion of a literal hoverbike in the form of the Oppressor Mk II was pretty immersion-breaking. GTA has e'er had an edge of silliness to it, simply it's nevertheless a serial grounded in reality, most of the time.

The inclusion of science-fiction vehicles and weapons in GTA Online has got us worried that Rockstar might really jump the shark in GTA half dozen. We don't need to be coming together a Martian or using a time machine in a GTA game.

Don't want: A combined single-histrion and online

GTA 6 job listing

(Image credit: Rockstar Games)

GTA 5 keeps its unmarried-player and online components very separate. When y'all launch the game you choose which mode to load upwardly, and GTA Online is even existence spun out into its own standalone due for release in March this twelvemonth.

Nosotros really similar this arroyo and promise it continues with GTA 6. While we enjoy cruising San Andreas with friends, sometimes we just want to savour a more than structured story in single player.

GTA 6 needs to cater to both online and solo play. Mixing the 2 into a unmarried persistent world sounds like a recipe for disaster. Hopefully for GTA 6, single-player and online are still treated like separate modes.

Don't desire: Setting outside of the Us

Screen from Watch Dogs Legion

(Paradigm credit: Ubisoft)

A setting outside of the U.S. frequently appears on GTA wish lists, merely we're going against the grain here.

Put simply, Grand Theft Auto is America. Every single game in the series, bar a London-based expansion pack for the original GTA, has been gear up within the U.S., and for practiced reason: the series is a merciless satire of American culture and should remain that way.

Don't just accept it from us. Rockstar co-founder Dan Houser told The Guardian in a 2013 interview that GTA was intrinsically tied to the U.S. and that if Rockstar did ever make a crime-based open-world game set outside of America information technology probably wouldn't be within the GTA series.

Source: https://www.tomsguide.com/opinion/gta-6-what-we-want

Posted by: maronepaide1972.blogspot.com

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